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Astrowings review

2010. 10. 20. 18:22 | Posted by 바람한톨



Astrowings is a classic shooting game full of various colorful patterns of missile.
You can not only reinforce your fighters stronger by upgrading various basic and additional weapons, but also enjoy this game more easily with various play items.
This fighter shooting game features a smooth control, vivid graphics, as well as its neat and high-quality background. And its brilliant sound effects are vivid enough to make your eyes and ears satisfied.

[Features]
By supporting direct control with user-friendliness, this game allows the best control feeling and a smooth control, and as a vertical scroll game it presents extreme tension and excitement making yourself unable to take your eyes off from the screen full of missiles even for a moment.





 






[Game trailer]


[How to Control]


Fighters move by equal spaces following touching fingers. You can use your right or left hand in turn. You can control fighters with two fingers naturally in turn, because later touching finger is followed when two fingers touch at the same time.


If you want to use any item during play, you can use it by touching the item button or by triple touching (touching any place three times in a row) if you mapped the item in the triple touch through an option.




[Game Control Bar(In-Game HUD)]





[Fighters]

Basic fighters :  possess a better balance between offensive and defensive capabilties.  Suitable for  stable battles.
Super weapons : Flare bomb


Offensive fighters : posseess 10% of the additional offensive capability, but can be damaged 10% more from the attack of enemy fighters.
Super weapons : Lightining Splash


Defensive fighters : possess 10% of the additional defensive capability, but its offensive capability can be lowered 10 % when attacked by enemy fighters.
Super weapons : Heavy bomb


[Basic Weapons]


[Additional Weapons]


[Play Items]




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